EDIT : Edited wiki with these instructions: feel free to comment / edit wiki : http://dev.deluge-torrent.org/wiki/Installing/MacOSX
I will try to complete the wiki page later, in order to deprecate this (too) long thread...
Oh and english is not my main language... So please be comprehensive (and edit!)
[HOWTO] Install Deluge 1.3.3 with Macports
Re: [HOWTO] Install Deluge 1.3.3 with Macports
Last edited by carbncl on Sun Oct 09, 2011 7:03 pm, edited 1 time in total.
Re: [HOWTO] Install Deluge 1.3.3 with Macports
py26-notify-python has just been removed from dependencies, installation should now be easier. Edited wiki.
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Re: [HOWTO] Install Deluge 1.3.3 with Macports
Hey again carbncl,
It seems as if to discount all the hard time we've spent researching the broken libnotify dependency and your subsequent removal of libnotify from the Deluge port, it appears the MacPorts team has just resolved the dependency issue but only on OS X 10.7.2+. Just thought I'd let you know.
Keep up the good work!
It seems as if to discount all the hard time we've spent researching the broken libnotify dependency and your subsequent removal of libnotify from the Deluge port, it appears the MacPorts team has just resolved the dependency issue but only on OS X 10.7.2+. Just thought I'd let you know.
Keep up the good work!
Re: [HOWTO] Install Deluge 1.3.3 with Macports
Thanks for the info, I already noticed that, but I guess I won't request to add it to deluge port unless libnotify does something on OSX. (which I doubt)genezkool323 wrote:It seems as if to discount all the hard time we've spent researching the broken libnotify dependency and your subsequent removal of libnotify from the Deluge port, it appears the MacPorts team has just resolved the dependency issue but only on OS X 10.7.2+. Just thought I'd let you know.
Re: [HOWTO] Install Deluge 1.3.3 with Macports
Hi all. I've read and followed this entire thread; the best currently out there, for Deluge installation on latest Mac running 10.7.2 and all latest versions of XCode and MacPorts. having followed all installation instructions, I'm continually stopped and frustrated at this final hurdle. I'd really appreciate the latest help, know I'm close, and anyone following this thread must surely have similar problems. Many thanks..
sudo port install deluge
---> Computing dependencies for deluge
---> Dependencies to be installed: py26-game py26-twisted py26-twisted-web2 py26-xdg
---> Building py26-game
Error: Target org.macports.build returned: shell command failed (see log for details)
Error: Failed to install py26-game
Log for py26-game is at: /opt/local/var/macports/logs/_opt_local_var_macports_sources_rsync.macports.org_release_tarballs_ports_python_py-game/py26-game/main.log
Error: The following dependencies were not installed: py26-game py26-twisted py26-twisted-web2 py26-xdg
Error: Status 1 encountered during processing.
To report a bug, see <http://guide.macports.org/#project.tickets>
sudo port install deluge
---> Computing dependencies for deluge
---> Dependencies to be installed: py26-game py26-twisted py26-twisted-web2 py26-xdg
---> Building py26-game
Error: Target org.macports.build returned: shell command failed (see log for details)
Error: Failed to install py26-game
Log for py26-game is at: /opt/local/var/macports/logs/_opt_local_var_macports_sources_rsync.macports.org_release_tarballs_ports_python_py-game/py26-game/main.log
Error: The following dependencies were not installed: py26-game py26-twisted py26-twisted-web2 py26-xdg
Error: Status 1 encountered during processing.
To report a bug, see <http://guide.macports.org/#project.tickets>
Re: [HOWTO] Install Deluge 1.3.3 with Macports
melbgriz wrote:Code: Select all
Log for py26-game is at: /opt/local/var/macports/logs/_opt_local_var_macports_sources_rsync.macports.org_release_tarballs_ports_python_py-game/py26-game/main.log[/quote] Could you paste the py26-game install error from this log? py26-game issues remind me some troubles, but can't remember what.
Re: [HOWTO] Install Deluge 1.3.3 with Macports
think this is what you're after? cheers..
Code: Select all
version:1
:debug:main changing euid/egid - current euid: 0 - current egid: 0
:debug:main egid changed to: 501
:debug:main euid changed to: 502
:debug:main Executing org.macports.main (py26-game)
:debug:main Privilege de-escalation not attempted as not running as root.
:debug:main Skipping completed org.macports.archivefetch (py26-game)
:debug:main Privilege de-escalation not attempted as not running as root.
:debug:main Skipping completed org.macports.fetch (py26-game)
:debug:main Privilege de-escalation not attempted as not running as root.
:debug:main Skipping completed org.macports.checksum (py26-game)
:debug:main Privilege de-escalation not attempted as not running as root.
:debug:main Skipping completed org.macports.extract (py26-game)
:debug:main Privilege de-escalation not attempted as not running as root.
:debug:main Skipping completed org.macports.patch (py26-game)
:debug:main Privilege de-escalation not attempted as not running as root.
:debug:main Skipping completed org.macports.configure (py26-game)
:debug:main Privilege de-escalation not attempted as not running as root.
:debug:build build phase started at Fri Oct 21 23:56:47 EST 2011
:notice:build ---> Building py26-game
:debug:build Executing proc-pre-org.macports.build-build-0
:debug:build Executing org.macports.build (py26-game)
:debug:build Environment: CFLAGS='-arch x86_64' CXXFLAGS='-arch x86_64' CPATH='/opt/local/include' MACOSX_DEPLOYMENT_TARGET='10.7' LIBRARY_PATH='/opt/local/lib' F90FLAGS='-m64' CC_PRINT_OPTIONS_FILE='/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_release_tarballs_ports_python_py-game/py26-game/work/.CC_PRINT_OPTIONS' LDFLAGS='-arch x86_64' FCFLAGS='-m64' OBJCFLAGS='-arch x86_64' FFLAGS='-m64' CC_PRINT_OPTIONS='YES'
:debug:build Assembled command: 'cd "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_release_tarballs_ports_python_py-game/py26-game/work/pygame-1.9.1release" && /opt/local/Library/Frameworks/Python.framework/Versions/2.6/bin/python2.6 setup.py --no-user-cfg build'
:debug:build Executing command line: cd "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_release_tarballs_ports_python_py-game/py26-game/work/pygame-1.9.1release" && /opt/local/Library/Frameworks/Python.framework/Versions/2.6/bin/python2.6 setup.py --no-user-cfg build
:info:build running build
:info:build running build_py
:info:build running build_ext
:info:build building 'pygame.transform' extension
:info:build /Developer/usr/bin/clang -DNDEBUG -g -O3 -Wall -Wstrict-prototypes -arch x86_64 -Ddarwin -D_NO_MMX_FOR_X86_64 -I/opt/local/include/SDL -I/opt/local/Library/Frameworks/Python.framework/Versions/2.6/include/python2.6 -c src/transform.c -o build/temp.macosx-10.7-x86_64-2.6/src/transform.o
:info:build /Developer/usr/bin/clang -DNDEBUG -g -O3 -Wall -Wstrict-prototypes -arch x86_64 -Ddarwin -D_NO_MMX_FOR_X86_64 -I/opt/local/include/SDL -I/opt/local/Library/Frameworks/Python.framework/Versions/2.6/include/python2.6 -c src/rotozoom.c -o build/temp.macosx-10.7-x86_64-2.6/src/rotozoom.o
:info:build /Developer/usr/bin/clang -DNDEBUG -g -O3 -Wall -Wstrict-prototypes -arch x86_64 -Ddarwin -D_NO_MMX_FOR_X86_64 -I/opt/local/include/SDL -I/opt/local/Library/Frameworks/Python.framework/Versions/2.6/include/python2.6 -c src/scale2x.c -o build/temp.macosx-10.7-x86_64-2.6/src/scale2x.o
:info:build /Developer/usr/bin/clang -DNDEBUG -g -O3 -Wall -Wstrict-prototypes -arch x86_64 -Ddarwin -D_NO_MMX_FOR_X86_64 -I/opt/local/include/SDL -I/opt/local/Library/Frameworks/Python.framework/Versions/2.6/include/python2.6 -c src/scale_mmx.c -o build/temp.macosx-10.7-x86_64-2.6/src/scale_mmx.o
:info:build In file included from src/scale_mmx.c:33:
:info:build src/scale_mmx64.c:424:27: error: invalid instruction mnemonic 'movsxl'
:info:build asm __volatile__( " /* MMX code for inner loop of X bilinear filter */ "
:info:build ^
:info:build <inline asm>:1:191: note: instantiated into assembly here
:info:build /* MMX code for inner loop of X bilinear filter */ movl -44(%rbp), %ecx; pxor %mm0, %mm0; 1: movsxl (%rdi), %rax; add $4, %rdi; movq (%r10), %mm1; add $8, %r10; movq (%r11), %mm2; add $8, %r11; movd (%r8,%rax,4), %mm4; movd 4(%r8,%rax,4), %mm5; punpcklbw %mm0, %mm4; punpcklbw %mm0, %mm5; pmullw %mm1, %mm4; pmullw %mm2, %mm5; paddw %mm4, %mm5; psrlw $8, %mm5; packuswb %mm0, %mm5; movd %mm5, (%r9); add $4, %r9; decl %ecx; jne 1b; emms;
:info:build ^
:info:build In file included from src/scale_mmx.c:33:
:info:build src/scale_mmx64.c:499:27: error: invalid instruction mnemonic 'movsxl'
:info:build asm __volatile__( " /* MMX code for inner loop of X bilinear filter */ "
:info:build ^
:info:build <inline asm>:1:191: note: instantiated into assembly here
:info:build /* MMX code for inner loop of X bilinear filter */ movl -44(%rbp), %ecx; pxor %mm0, %mm0; 1: movsxl (%rdi), %rax; add $4, %rdi; movq (%r10), %mm1; add $8, %r10; movq (%r11), %mm2; add $8, %r11; movd (%r8,%rax,4), %mm4; movd 4(%r8,%rax,4), %mm5; punpcklbw %mm0, %mm4; punpcklbw %mm0, %mm5; pmullw %mm1, %mm4; pmullw %mm2, %mm5; paddw %mm4, %mm5; psrlw $8, %mm5; packuswb %mm0, %mm5; movd %mm5, (%r9); add $4, %r9; decl %ecx; jne 1b; emms;
:info:build ^
:info:build 2 errors generated.
:info:build error: command '/Developer/usr/bin/clang' failed with exit status 1
:info:build shell command " cd "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_release_tarballs_ports_python_py-game/py26-game/work/pygame-1.9.1release" && /opt/local/Library/Frameworks/Python.framework/Versions/2.6/bin/python2.6 setup.py --no-user-cfg build " returned error 1
:error:build Target org.macports.build returned: shell command failed (see log for details)
:debug:build Backtrace: shell command failed (see log for details)
while executing
"command_exec build"
(procedure "portbuild::build_main" line 8)
invoked from within
"$procedure $targetname"
:info:build Warning: the following items did not execute (for py26-game): org.macports.activate org.macports.build org.macports.destroot org.macports.install
:error:build Failed to install py26-game
:debug:build couldn't open "/System/Library/Frameworks/Tcl.framework/Versions/8.5/Resources/tclIndex": no such file or directory
while executing
"open [file join $dir tclIndex]"
:notice:build Log for py26-game is at: /opt/local/var/macports/logs/_opt_local_var_macports_sources_rsync.macports.org_release_tarballs_ports_python_py-game/py26-game/main.log
Last edited by Cas on Fri Oct 21, 2011 2:25 pm, edited 1 time in total.
Reason: Please use code tags when posting logs
Reason: Please use code tags when posting logs
Re: [HOWTO] Install Deluge 1.3.3 with Macports
I guess you'll find your answer there : https://trac.macports.org/ticket/31701melbgriz wrote:think this is what you're after? cheers..
Re: [HOWTO] Install Deluge 1.3.3 with Macports
i'm new, i'm frustrated, and am just looking for whatever help is out there. and i'm still not getting any answers. can someone please help in some basic language? i can't be the only person on a Mac trying to install Deluge?
Re: [HOWTO] Install Deluge 1.3.3 with Macports
melbgriz wrote:i'm new, i'm frustrated, and am just looking for whatever help is out there. and i'm still not getting any answers. can someone please help in some basic language? i can't be the only person on a Mac trying to install Deluge?
What carbncl is trying to suggest is for you to read the ticket and perhaps try updating your dependencies. This thread is hand-holdy as it gets for compiling Deluge for mac. Each system and setup is different and I wouldn't exactly say that it's uncommon to encounter hiccups.
Keep trying—if this formidable group of users figured it out, I'm sure you can. Read, read, and read.